Junior Environment Artist
UK Game StudioWhat you’ll do
-Model and texture game-ready assets that meet project standards, building your eye for composition and the project’s art style.
-Help assemble scenes alongside the team, turning concepts into visual elements with creativity and care.
-Gather and organise reference material, working with growing independence.
-Bring assets into UE5 using established workflows, and learn the best practices for integration and performance.
-Act on feedback to improve the look, efficiency and technical quality of your work.
-Estimate straightforward tasks and hit your deadlines with support from your mentor or Lead.
-Share progress regularly, flag blockers early, and ask for help when you need it.
-Work with Level Designers and Technical Artists to make sure your assets slot in smoothly.
What we're looking for
- Experience with 3D modelling tools such as Maya, 3ds Max, and Blender
- 1+ years industry experience
- Industry standard understanding of workflows, tools, modelling, and texturing methodologies
- A solid understanding of project scope and constraints within the software
- Knowledge of UE4/UE5 and materials to make sure all created artwork is done to a high standard
- Excellent verbal and written communication skills
- An excellent world builder