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Environment Artist

Creating World Games
2 hours ago
Full-time
On-site
Derby, England, United Kingdom
Environment Artist

What you’ll do

-Build scenes, prefabs and modular kits that bring the world to life, interpreting concept art with the right form, scale and composition.

-Gather references and create mood boards to guide your assets and environments.

-Contribute visual ideas during preproduction and beyond, suggesting improvements while staying true to the art direction.

-Create realistic, game-ready materials using PBR workflows, with a strong eye for texture detail and material accuracy.

-Build modular kits to design’s metric requirements so they scale cleanly across the world.

-Integrate assets into UE5 following documented workflows, and solve geometry, texture and profiling-led performance issues.

-Own the quality of your scenes with minimal oversight, estimating tasks well and hitting deadlines.

-Present your work in art reviews, give and take feedback openly, and collaborate closely with Design, Tech Art and Production.

What we're looking for

- 2+ years’ experience in game development

- UE4/5 Experience

- Excellent understanding of current game art processes, limitations, and dependencies

- Strong ability to create believable, realistic environments in a real-time engine

- Proficient experience with relevant software packages such as 3DS Max or Blender, Photoshop, Substance Designer/Painter, and ZBrush

- A strong understanding of UE5 and its new technologies such as Nanite and Lumen and working with PBR materials to ensure all artwork is to a high standard - Good communication and written skills

- Traditional painting skills

- An excellent understanding of world building