Remote Environment Artist (Temp)
Creative Game Dev Studio
1 hour ago
Temporary
Remote
United States
$25 - $30 USD hourly
Environment Artist
Hiring a 3D Environment Artist to help us develop immersive and visually compelling environments for video games. We are seeking a creative individual who is comfortable working across multiple stages of environment development, from early concept art and visual exploration to 3D modeling, texturing, and Unreal Engine Implementation.Â
KEY RESPONSIBILITIES
- Create Environment concept art, sketches, mood boards, and visual explorations.
- Design landscapes, architecture, structures, environmental props, and world building elements.
- Translate creative direction and reference materials into cohesive environment designs.
- Develop compositions and visual concepts to communicate environmental layouts, lighting, color, and atmosphere.
- Help establish and maintain a consistent visual style across environments and assets.
- Design and create high-quality 3D environment assets using Maya.
- Model environmental props, architecture, terrain, foliage, rocks and other natural or man-made elements.
- Create both modular and unique environment assets for use in game engines.
- Develop high-poly and low-poly models with clean topology.
- Create UV layouts, textures, and materials.
- Build landscapes and terrain using Unreal Engine landscape tools and other environment creation workflows.
- Help maintain organized asset libraries, project files, and environment workflows.
QUALIFICATIONS
- You have a BS in computer science or the arts or a BA in design field or equivalent experience.
- Proficiency utilizing software’s such as Adobe Suite After Effects, Photoshop, Illustrator. And 3D software’s such as Unreal Engine, Autodesk Maya/Cinema 4D.
- Strong portfolio showcasing understanding of 3D environments, props, and environment design.
- Experience creating environment concept art, sketches, or visual development artwork.
- A strong understanding of topology, UV mapping, texturing, and material creation.
- Ability to create high-quality work in a fast-paced environment and able to incorporate feedback from directors.
- Excellent communication and problem-solving skills.
- Experience utilizing version control systems such as Perforce or Git.
- Strong attention to details and a keen eye for aesthetics.
- Ability to work with deadlines and self-manage time.
- Experience working on cross-functional teams with ability to communicate effectively through written and verbal communications.
- Comfortable taking on multiple roles.
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NICE TO HAVE -
- Experience working with game engines.
- Experience working with 3D software’s such as Maya, Blender, or Cinema 4D.
- Knowledgably in using Slack.
- An interest in game development.
PAY RANGE INFO
This is a temporary part-time employee position with a duration of approximately 3 months, with the potential for extension or conversion to an ongoing part-time or full-time role.
The hourly rate for this position ranges from $25.00 – $30.00/hr.