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Environment Artist

AAA Studio
13 minutes ago
Full-time
Hybrid
Worldwide
Environment Artist

What you will do:

  • Create and apply materials across a variety of subject matter
  • Troubleshoot and maintain levels to stay in frame rate, memory, and design spec
  • Act as point of contact to achieve design and art direction goals as it pertains to building game art

What skills you will use:

  • 5+ years experience modeling high quality environments. Likely at least one shipped AAA title
  • Strong ability to define complex looks for the most challenging levels with minimal concept art and direction
  • Expert understanding of how to build environments in AAA game development
  • Collaborative mindset while working closely with other departments to find and propose solutions for the betterment of the game
  • Strong art sensibilities related to color, composition and scale
  • Self-motivated—can execute the vision for the level until completion in a timely and efficient manner.
  • Proficient at sculpting/painting surface details and controlling shader features that represent a wide variety of material types
  • Full understanding of shader construction using a material editor for rendering physically based game environments
  • Able to create efficient UV layouts and bake textures from high res meshes
  • Strong ability to create tiling and trim texture sets
  • Manage texture memory and Shader performance
  • Great team-player—willing to seek help and feedback from others and give it in return. Being extremely proactive in sharing info and assets. Open to direction and iteration.
  • Able to meet schedules, be flexible and proactive, communicating evolving project needs
  • Proficiency using Maya, Substance, ZBrush, or equivalent software