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Emmy award-winning studio  logo
5 hours ago
Full-time
Remote friendly (London, England, United Kingdom)
Worldwide
3D Artist

We are looking for a Build Artist with skills in Modelling, Texturing and Lookdev.

For this role, we are looking for generalists who are proficient and have production experience in multiple areas of Build such as modelling, texturing and lookdev, both hard surface and organic.

We value artists with a humble attitude who get excited about learning and teaching new things and, most importantly, who are passionate about creating spectacular, high-quality visual effects.

Your work will include:

  • Production of asset work of the highest creative and technical standard.
  • Modelling/Sculpting (Both Organic and Hard Surface)
  • Develop and shade hard surface assets using Houdini/Arnold.
  • Texture assets in Substance Painter/Designer and Mari.
  • Participate in and provide feedback on workflows and standards within the build and lighting teams.

You need the following:

  • Proven track record of building beautiful high-quality assets of varying types.
  • Knowledge of Houdini, Mari, and/or Substance Painter/Designer (equivalent experience considered).
  • Passion and drive for everything VFX
  • Good artistic eye, both for what looks right and how to take it to the next level
  • The ability to take ownership of your work
  • Great communication skills in English, both written and spoken.
  • A humble and helpful attitude.

The following are considered a plus:

  • Experience with USD/Solaris workflows.
  • Experience working with fur/groom techniques.
  • Sculpting and displacement extraction experience in ZBrush and/or Mudbox.
  • Environment building and layout experience.
  • Experience ingesting raw photography, photogrammetry, and scan data using Reality Capture or similar.
  • Working knowledge of Maya.