3D Artist
Indie Studio
3 hours ago
Contract
Remote friendly (Prague, Czechia)
Worldwide
3D Artist
We're looking for a talented Senior 3D Vegetation Artist to join our small, close-knit team. In this role, you'll own the plants, trees, and foliage that shape the look and feel of our biomes, taking each asset from reference to final in-engine integration. If you enjoy working with nature as your main source of inspiration and care about both visual quality and technical execution, this could be a great fit.
Responsibilities:
- Create and maintain real-time vegetation game assets through the full 3D pipeline in Unity HDRP.
- Develop sets of plants for different biomes.
- Analyse, plan, and collect references for assets, working from concepts and references according to our art guidelines.
- Ensure proper integration of every asset you create, considering technical and gameplay constraints.
- Collaborate closely with other artists and designers to keep vegetation consistent, readable, and performant.
Requirements:
- Experience in stylized vegetation modelling in the game industry.
- A portfolio that demonstrates your experience with vegetation assets.
- Strong understanding of 3D modelling tools used in vegetation production.
- Experience with any game engine (Unity preferred, but not required).
- Good understanding of modern pipelines and requirements for game development.
- Strong teamwork skills.
- A creative, collaborative, and innovative mindset.
- Excellent communication and interpersonal skills.
- Strong spoken and written English skills.