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Mid Level 2D Artist - FTC 9 months

Educational Games Industry
3 hours ago
Contract
Hybrid
Worldwide
2D Artist

The purpose of this role is to create engaging, high-quality 2D artwork for StoryToys’ preschool games. The artist turns briefs, references and feedback into concept/ideation work or polished, production-ready assets that fit the product’s visual style and technical requirements, working with the art team and other disciplines to support consistent, timely delivery.

Requirements

Main Duties & Responsibilities 

  • Asset Creation: Design and produce high-quality 2D art assets, including characters, backgrounds, UI elements, and animations for mobile games. 
  • Brand Oversight: Work with producers and other team members in making sure all work is in-line with partner’s IP design guidelines.  
  • Concept Development: Collaborate with the product team to develop concepts and visual styles that align with the game’s theme and target audience. 
  • UI Design: Create intuitive and visually appealing user interfaces that enhance player experience. 
  • Collaboration: Work closely with developers and other artists to ensure seamless integration of art into Unity. 
  • Feedback Implementation: Actively participate in team reviews, incorporating feedback to refine artwork and meet project goals. 
  • Quality Assurance: Maintain high standards of quality and consistency across all art assets. 
  • Documentation: Maintain clear documentation of processes and workflows for team reference. 
  • Self-Management: Capable of seeking their next task, able to deliver within agreed deadlines and budget. 
  • Self-Driven: Capable of working on their own development, keeping up to date with trends and technology. Willing to learn new techniques. 

Key Skills, Knowledge & Experience

Essential 

  • Proficiency in Adobe Creative Suite (Photoshop, Illustrator, etc.) for creating and editing digital artwork, both as bitmaps and vectors. 
  • Strong understanding of color theory, composition, UI/UX and typography as they apply to game design. 
  • Experience in creating game-ready and optimized art assets. 
  • Familiarity with mobile game design principles. 
  • Basic knowledge of Unity for asset integration is a plus. 
  • Animation skills are a plus. 
  • Excellent drawing skills and creativity with a portfolio showcasing relevant work. 
  • Strong time management skills, ability to prioritize and meet deadlines. 

Desirable 

  • A degree in Fine Arts, Game Design, Computer Graphics, or a related field is preferred but not mandatory. 
  • Previous experience working as a 2D artist in the gaming industry (2-4 years preferred). 
  • A portfolio showcasing relevant work is required. 
  • Experience with additional software (e.g., Spine, Premiere, After Effects) is advantageous. 
  • Experience working in an Agile environment, as well as using Jira, Slack, Float, Teams and Office for work management and communication is a nice to have.