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Lead 3D Artist

AAA Independent Studio
1 hour ago
Full-time
On-site
Wakefield, England, United Kingdom
3D Artist

As a Lead 3D Artist, you’ll be responsible for setting the visual quality bar across 3D art, guiding asset creation from concept through to final in-game implementation. You’ll lead by example - creating high-quality assets while supporting, mentoring, and coordinating the wider art team to ensure consistent, polished results.

This is a hands-on leadership role that blends artistic excellence with clear communication and planning. You’ll work closely with other disciplines to balance visual ambition with technical constraints, ensuring assets are both beautiful and performant across platforms.

Responsibilities

  • Work directly with studio leadership in coordinating art resources, schedules and priorities based on project needs
  • Provide direction to artists for aesthetic and technical considerations
  • Understand and work around existing art pipelines
  • Be hands on with producing benchmark assets to style and brief of project
  • Help lead the production and creation of art assets for the projects
  • Communicate and deliver assets cooperatively and independently within a 3rd Party production environment
  • Has expertise with PBR, lighting, rendering, and material authoring
  • Collaborate with Production to prioritize work, identify issues, and escalate them to production, ensuring tasks have sufficient information
  • Review work to meet the technical requirements and following best practices for the highest quality
  • Be proactive in finding answers and able to clearly communicate issues and direction to the team
  • Capable of owning development of, and delivering, content while leading by example
  • Ensure the team maintains high-quality artistic results and milestone delivery, while encouraging effective communication and professionalism
  • Receive and provide critique in a professional manner
  • Able to manage and mentor career development of 3D Artists at various skill levels

What We’re Looking For

Experience

  • Proven game cycle experience as a Senior or Lead Artist
  • Shipped at least one title as a Senior or Lead Artist
  • Experience in working with 3rd Party project
  • Advanced understanding of 3D packages, Photoshop, Substance Designer/Painter, Zbrush and Marmoset Toolbag
  • Excellent knowledge with unwrapping, modifying, and creating UVs
  • Passion for highly detailed 3D assets and texturing for game ready assets
  • Demonstrates excellent foundational skills, including composition, design, structure, silhouette and colour theory
  • Excellent understanding of the hard-surface art pipeline, dependencies and overall scope of the project
  • Demonstrates an ability to work with detailed concept art or reference art materials
  • Excellent leadership and mentoring abilities, as well as interpersonal skills
  • Organised and practices good time management skills
  • Finds creative solutions for technically challenging tasks
  • Experienced in managing direct reports
  • Experienced working in an Agile workflow