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Lead 3D Animator

AAA Studio
1 hour ago
Full-time
Remote friendly (Barcelona, Catalonia, Spain)
Worldwide
Animator

We are looking for a Lead Animator who will be working with artists and programmers developing animations for COD projects. The ideal candidate has a strong understanding of animation principles and can problem solve with riggers and technical designers.

The main areas of responsibility include setting up and maintaining the animation workflows and making decisions on which tools and techniques to use. One large part of the job involves keeping up to date with changes in technology and techniques, being up to date in the latest innovations and pushing the quality of the animation.


Your responsibilities: 

  • Create high-quality animations while optimizing them to meet technical constraints and make any changes requested based on the artistic direction.
  • Be transparent about the potential problems related to animations.
  • Estimate and manage the time required to carry out tasks within deadlines.
  • Research and make documentation to improve suggestions.
  • Job knowledge sharing in order to further advance our whole team.
  • Provide regular, clear, and constructive feedback on the team’s work, while fostering creativity and encouraging active participation from all members.
  • Mentor and guide team members, share knowledge, recommend best practices, and support the professional growth of the team.
  • Leading and supporting the team through regular 1:1s, performance reviews, and cross-functional communication.

 

Your skills: 

  • Experience in making video game animation; preferably via Maya.
  • In-depth understanding of movement in space.
  • Aesthetic sense & Attention to detail.
  • Deep understanding of anatomy and motion.
  • Ability to adapt to change, flexible, open-minded.
  • Clear communication skills to receive, seek and provide constructive criticism.
  • Good communication skills.    
  • Good level of spoken and written English 

 

It’s always a plus: 

  • Good portfolio based on personal work or non-NDA projects. 
  • Knowledge of game engines is a plus.Â