Layout Artist
VR Studio
1 hour ago
Full-time
Remote friendly (London, England, United Kingdom)
United Kingdom
Environment Artist
The layout artist is responsible for CG camera animation using cinematography principles, shot composition and character blocking to pre-visualise shots before the beginning of animation and allowing up stream CG departments to use as the foundation for shot construction.
What you’ll do
- Camera/assets staging/blocking
- Overseeing Previs and Postvis ingestion
- Setup and maintenance of Conforms
- Shot content maintenance for animation
Requirements
- Strong Maya knowledge with excellent problem solving skills and a solid understanding of the visual effects pipeline. Houdini knowledge also an advantage.
- Good attention to detail and a proactive approach to identifying and resolving issues in order to maintain continuity within the sequence with strong demonstrable experience in sequence and shot composition.
- Good working knowledge of cinematography in a virtual environment.
- Previous experience of scene layout to match previs or storyboard reference.
- Excellent understanding of practical cameras and camera techniques.
- Previous experience in camera tracking and animation blocking is advantageous- tracking and MatchMove experience in 3DEqualizer is beneficial.
- Excellent technical problem solving skills - Basic mel and python scripting is ideal but not required.
- Ability to work under pressure on potentially short turn around times.
- Ability to take direction and feedback well from a supervisor.
- Organisation skills and able to create tidy scenes for use in the rest of the pipeline.