C
Environment Lighting Artist
Creating a New PS5 Game
3 days ago
Full-time
Hybrid
United States
$86 USD hourly
Environment Artist
Senior Level Lighting Artist will be creating lighting and post effects for background lighting but also be integral in achieving looks that are applied across the game.
What you will do:
- Develop the lighting scheme, color-palette, post-processing-fx, and general visual mood that turns unlit 3-D environment models into awesome looking and visually compelling 3D game environments
- Work with modelers and texture/shader artists to optimize the visual look and run-time performance of the Environments
- Work with outsource vendors and lighting artists, collaborating on visual looks, tech, training, and workflows both giving and receiving feedback
- Additional responsibilities may be assigned as needed
What skills you will use:
- 3-5 years of industry experience in Film or Games generating final picture
- Has shipped at least one AAA game
- Excellent competency in Autodesk Maya and knowledge of Global Illumination
- Excellent problem-solving skills and the ability to work with little to no supervision
- Thorough understanding of direct/indirect light, luminance / exposure and color-theory
- Proven work experience with generating light-maps, pre-lighting or baked lighting is desired
- Excellent competency in multi-tasking, being able to handle their own workload as well as having the time to help out other artists where needed