Character Artist
Leading Media CompanySeeking a Principal Character Artist (Face) to define and drive facial art standards and solve complex character challenges for an ambitious interactive entertainment experience. This role is responsible for ensuring that facial assets achieve the highest visual quality, expressiveness, and technical quality across the project.
The Principal Character Artist (Face) will work closely with the Lead Character Artist (Face), Animation, Technical Art, and cross-disciplinary teams to ensure that facial systems support both artistic vision and production needs. The role focuses on advancing pipelines, methodologies, and facial systems, acting as a key expert in areas such as scanning, blendshape workflows, real-time character performance and will drive benchmarks.
RESPONSIBILITIES
- Define and maintain high-quality standards for facial assets across the project.
- Solve complex artistic and technical challenges related to facial realism and performance.
- Act as an expert in facial systems including scanning, blendshape pipelines, and real-time character workflows.
- Collaborate closely with Animation and Technical Art teams to ensure seamless integration of facial rigs and performance systems.
- Contribute to the design and evolution of facial pipelines, tools, and best practices.
- Produce benchmarks and ensure consistency and quality across facial assets within the production pipeline.
- Support the Lead Character Artist (Face) and broader team with high-level expertise and guidance.
- Drive innovation in facial workflows to improve expressive realism, scalability, and efficiency.
- Review and validate facial content to ensure alignment with artistic and technical standards.