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4 days ago
Full-time
Hybrid
Netherlands
Character Artist

We are currently looking for an experienced 3D Character Artist to work with us.

In this role, you will work on realistic 3D characters for a commercial game project with an existing audience and visibility on Steam.

For us, a character is not just a model - it is an important part of the story, visual style, and emotional perception of the scene. We are looking for a specialist who understands the full pipeline of creating real-time characters for Unity and can combine technical accuracy with strong visual quality.

Responsibilities

  • Create 3D character models considering anatomy, proportions, and the visual style of the game;
  • Work with existing character models and adapt them when needed;
  • Optimize models for Unity;
  • Set up character rigs in Blender;
  • Create high-quality PBR textures;
  • Work on realistic materials for skin, hair, clothing, and other character elements;
  • Set up soft tissue, skin, breast, hair, and other physics-based elements;
  • Optimize physics for Unity, including Cloth, Soft Body Physics, Jiggle Bones, and Dynamic Bone;
  • Work with Blender and Unity PhysX when required;
  • Make sure characters meet both artistic and technical project requirements;
  • Collaborate with the team and adjust assets based on feedback.

Requirements

We are looking for a specialist who:

  • Has experience working as a 3D Character Artist;
  • Is confident working in Blender;
  • Has experience with Unity and real-time character pipelines;
  • Understands anatomy and the principles of creating realistic characters;
  • Has experience creating and optimizing game-ready character models;
  • Knows how to work with PBR textures and materials;
  • Understands model and physics optimization for game engines;
  • Pays attention to detail and visual quality;
  • Can work independently while staying aligned with the team’s requirements;
  • Is comfortable receiving feedback and making adjustments.

Nice to Have

  • Experience with Shader Graph and/or Amplify Shader;
  • Experience with Unity HDRP and/or URP;
  • Understanding of GPU optimization;
  • Experience working with LOD systems;
  • Experience with realistic characters for visual novels, story-driven games, or adult-themed projects;
  • Understanding of how body shape, materials, movement, and visual details affect the player’s perception of a character.

We Offer

  • Remote 5/2 work schedule and the ability to work from anywhere in the world;
  • Paid vacation and sick days;
  • Work in a stable game development company;
  • Participation in commercial projects with a real audience;
  • The opportunity to make a real contribution to game creation;
  • The opportunity to improve your skills in 3D animation and game development;
  • Work in a team of passionate professionals;
  • Open-minded management that trusts the team;
  • Support from the team and management during onboarding and throughout the work process;
  • Space for initiative, ideas, and creative contribution;
  • A comfortable communication format without unnecessary bureaucracy.

Important