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I
7 minutes ago
Full-time
Hybrid
Worldwide
3D Artist

Art Generalist with Strong Game Character and Environment Art Portfolio

For our upcoming debut title we are looking for a new core team member shaping our world and characters!
Full time, part time, or for hire. For full time EU work permit or Austrian work visa is required.

Core Responsibilities:

  • Create game ready art assets based on concept art and art direction reference
  • Work with Art Direction to help design the look and and feel of our game
  • Support Technical Art with rigging and animation and VFX if needed
  • Support Technical Lead, Technical Art and Production in developing an efficient pipeline for character art, environment art and VFX
  • Create regular marketing renders and video clips featuring assets as well as asset creation

You have:

  • a strong online portfolio showing a variety of styles
  • experience creating mid-poly art assets for games
  • highly proficient Blender skills
  • experience using PBR workflow for game engines, LOD optimizations, efficiantly managing a poly budget, and texture optimization techniques for game development
  • ability to adopt to existing and new art styles
  • ability to consistently work within technical constraints and art direction
  • an interest in working on action oriented top down multiplayer games
  • the ability and desire to communicate artistic issues and personal opinions respectfully, freely and clearly
  • a positive collaborative mindset

Bonus if:

  • 2+ years of experience in the AA+ games industry as 3D Artist
  • strong 3D character animation skills
  • experience working with game engines (especially Godot)
  • released solo game

What we offer:

  • A highly motivated, extremely passionate team of professionals with industry experience and a realistic outlook
  • Flexible employer-friendly long term contract we can formulate around your individual needs
  • No gambling mechanics, no dark patterns, no pay to win, no asset flips, no licensed-IP cheap knock offs
  • Opportunity to shape a young growing game company and an exciting, completely new and unique IP
  • Flat hierarchy and high autonomy
  • 25 days paid leave
  • Competitive industry salary Β (based on Austrian union monitored IT-KV ST1, with willingness to overpay)competitive industry salary