3D Artist
creative and fun development studioWe’re looking for a 3D Artist to join our studio to contribute to asset creation to ensure our ‘Little People’ have a fantastically rich and expansive world to inhabit in some of our exciting upcoming releases., to work on some of our exciting upcoming releases. Reporting to the Senior Artist, you’ll work closely with the internal art team at Two Point Studios, contributing to the art requirements and standards for our multiple projects in development, with a focus on 3D art and asset creation.
In this role you’ll be working with the Art, Code, Design and Animation teams to contribute ideas and work together to cohesively make our game shine in all aspects. You’ll be an enthusiastic and self-motivated team member who has a passion for 3D art and making excellent games. Ideal candidates will have excellent communication skills, solid work ethic and a positive, friendly attitude.
Responsibilities:
• Working with the Lead Artist to be another representative and champion of the art direction, quality and standards for our games
• Working with the Production team to deliver the milestones and sprints for our games, and the required art assets
• Working closely with the development team (code, design and animation) to deliver the best cohesive experience and ensure your assets work amazingly with all other aspects of the game
• Asset creation from ideation, modelling, texturing and setting up in-engine
• Follow guidelines and documentation for optimisation, pipeline and efficiency tasks
Required Knowledge, Skills & Experience:
• 3+ years’ experience as an artist within the games industry
• A team player who is passionate about working with design to make the best game in terms of art and gameplay
• A passion to develop and support others
• Fast and efficient 3D modelling and texture authoring
• A creative eye and care for art direction in your own work and the work of your team
• Able to work on new ideas from briefs rather than just following concept art
• Knowledge of major art software packages as Maya (or Blender), Photoshop and Adobe Substance Painter (Designer is a plus)
• Experience with Unity or other recognised game engines
• Able to communicate effectively with fellow artists, designers and programmers
• Real passion for making game art
Not essential, but it helps if you have:
• Played and are familiar with the Two Point games