3D Animator
Swedish Game Studio
3 hours ago
Full-time
Remote friendly (Stockholm, Stockholm, Sweden)
Worldwide
Animator
We are looking for a Senior Animator with a strong foundation in traditional animation to join our team.
In this role, you’ll combine golden-era animation principles with modern game development. You'll create expressive character animations with a strong sense of weight, timing, and personality, while making sure they feel responsive and work well in gameplay.
Scope: Full-time, project based
Location: Vasastan, Stockholm
Key Responsibilities
- Create animations: Develop slapstick gameplay, combat, cinematic, and ambient animations for characters and creatures.
- Apply classical principles: Use understanding of weight, timing, anticipation, and staging to create expressive, dynamic motion.
- Collaborate across disciplines: Work closely with the creative team and programmers to develop the animation style and implement, test, and refine animations in Unity.
Requirements & Qualifications
- Experience: 5+ years of experience as an animator within the video game industry, with at least two shipped commercial titles.
- Classical Training: A degree or strong foundational background in traditional animation, fine arts, or a deeply demonstrated understanding of the 12 principles of animation.
- Technical Proficiency: Strong knowledge of industry-standard software, we primarily work in Maya.
- Strong Portfolio: A showreel that clearly demonstrates high-quality mechanics, body language, weight, acting, and gameplay-responsiveness.
- Communication: Strong communication skills and fluency in English.
Nice-to-have skills
- Hands-on experience working in Unity
- Experience working in smaller game teams
- Rigging & Skinning
- Stylised and/or cartoonish action