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3D Animator

Swedish Game Studio
3 hours ago
Full-time
Remote friendly (Stockholm, Stockholm, Sweden)
Worldwide
Animator

We are looking for a Senior Animator with a strong foundation in traditional animation to join our team.

In this role, you’ll combine golden-era animation principles with modern game development. You'll create expressive character animations with a strong sense of weight, timing, and personality, while making sure they feel responsive and work well in gameplay. 

Scope: Full-time, project based

Location: Vasastan, Stockholm

Key Responsibilities

  • Create animations: Develop slapstick gameplay, combat, cinematic, and ambient animations for characters and creatures.
  • Apply classical principles: Use understanding of weight, timing, anticipation, and staging to create expressive, dynamic motion.
  • Collaborate across disciplines: Work closely with the creative team and programmers to develop the animation style and implement, test, and refine animations in Unity.

Requirements & Qualifications

  • Experience: 5+ years of experience as an animator within the video game industry, with at least two shipped commercial titles.
  • Classical Training: A degree or strong foundational background in traditional animation, fine arts, or a deeply demonstrated understanding of the 12 principles of animation.
  • Technical Proficiency: Strong knowledge of industry-standard software, we primarily work in Maya.
  • Strong Portfolio: A showreel that clearly demonstrates high-quality mechanics, body language, weight, acting, and gameplay-responsiveness.
  • Communication: Strong communication skills and fluency in English.

Nice-to-have skills

  • Hands-on experience working in Unity 
  • Experience working in smaller game teams
  • Rigging & Skinning 
  • Stylised and/or cartoonish action