3D Generalist

WorldsOrg

Anywhere Remote only

Full time

3D Artist

Maya 3D Unreal Engine 5 Console

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May 15

Worlds.org is a remote-first studio and R&D group creating novel tools & multiplayer experiences using Unreal Engine 5.

With a war chest of >$8M in VC funding, we are building a lean, remote-first of creative technologists to delight players and push gaming technology to its limits.

As a 3D Generalist, you will be responsible for creating high-quality 3D assets, models, and texture that blend photorealism with anime influences.

Responsibilities

  • Create and implement 3D assets for use in Unreal Engine 5
  • Model, texture, and optimize 3D assets for use in-game, ensuring consistency with the project's art direction
  • Work closely with other artists, designers, and programmers to ensure seamless integration of 3D assets within the game

Qualifications

  • 3+ years of experience as a 3D Generalist in the gaming industry, with at least one shipped PC or console title
  • Proficiency in Blender or Maya for 3D modeling, texturing, animation, and UV mapping
  • Strong understanding of the game development pipeline, including asset optimization and implementation in Unreal Engine
  • Solid understanding of PBR materials and texturing workflows

Compensation

- Industry-leading compensation + equity package

- Accelerated promotion and senior leadership opportunities

Work environment

- Remote work, no 'camera-on' policy for meetings

- Flexible hours + unlimited vacation

- No internal emails or Slack

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WorldsOrg

Manifesting the future of game dev

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