Character Animator
Worlds.org is a remote-first studio and R&D group creating novel tools & multiplayer experiences using Unreal Engine 5.
With a war chest of >$8M in VC funding, we are building a lean, remote-first of creative technologists to delight players and push gaming technology to its limits.
Responsibilities
- Create First Person and Third Person character animations that adhere to Unreal Engine control rig
- Establish animation pipeline and manage handoff with Unreal programmers
Requirements
- You have experience animating game ready first-person arms and hands
- You excel at working independently, without excessive structure or oversight
Compensation
- Industry-leading compensation + equity package
- Accelerated promotion and senior leadership opportunities
Work environment
- Remote work, no 'camera-on' policy for meetings
- Flexible hours + unlimited vacation
- No internal emails or Slack
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