Character Animator

WorldsOrg

Anywhere Remote only

Full time

Character Artist

Unreal Engine 4

{{field.value|getBooleanValue}}

May 15

Worlds.org is a remote-first studio and R&D group creating novel tools & multiplayer experiences using Unreal Engine 5.

With a war chest of >$8M in VC funding, we are building a lean, remote-first of creative technologists to delight players and push gaming technology to its limits.

Responsibilities

  • Create First Person and Third Person character animations that adhere to Unreal Engine control rig
  • Establish animation pipeline and manage handoff with Unreal programmers

Requirements

  • You have experience animating game ready first-person arms and hands
  • You excel at working independently, without excessive structure or oversight

Compensation

  • Industry-leading compensation + equity package
  • Accelerated promotion and senior leadership opportunities

Work environment

  • Remote work, no 'camera-on' policy for meetings
  • Flexible hours + unlimited vacation
  • No internal emails or Slack

Apply for this position Back to job

You must be logged in to to apply to this job.

WorldsOrg

Manifesting the future of game dev

{{notification.msg}}