Senior 3D Environment Artist

Daniel Mullins Games

Vancouver, British Columbia, Canada 100% Remote

Full time

Environment Artist

Unity 3D

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May 3

This posting is for remote (anywhere in the world) contract work with flexible hours. Full time hours are an option, in which case the time to finish all the work may be 3-6 months. Otherwise it could be a longer period of part-time work. I hope to compensate for the ephemeral nature of the position with a higher than average rate.

Daniel Mullins Games is a small company. In fact it is basically a company of one (hi, thatโ€™s me). When working with contractors I like to make them the masters of their domain and then I try to meddle as little as possible. The work will be bound by some loose constraints but youโ€™ll get a lot of say over how it turns out.

Requirements

  • 3+ years industry experience creating 3D game art with at least one shipped title
  • Experience working in Unity: lighting, materials, creating performant environments
  • Experience with foliage generation tools such as SpeedTree and experience creating vegetation-heavy scenes in Unity
  • Experience using source control tools such as Git
  • A portfolio showcasing some of your best 3D environment work

To Apply

Please include a resume and a link to your portfolio! email: work@danielmullinsgames.com

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Daniel Mullins Games

Indie game developer responsible for Pony Island, The Hex, and Inscryption.

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