Lead 3D Artist

Ánimo Games

Anywhere Remote only

Contract

3D Artist

Jan 19

We’re looking for an experienced game artist who can take Star Stuff to the finish line. Ideally, this person has a high amount of technical knowledge & a good understanding of the game art pipeline in Unity.

Responsibilities 

  • Complete all final set assembly, dressing, and polishing 
  • Modify and create scene lighting 
  • Lead the team in identifying new ways to incorporate technology with art in order to increase efficiency
  • Own the technical budget of the assets in our game and ensure that we maintain stability and performance on our target platforms
  • Attend weekly meetings with the team to review progress and provide feedback

Requirements 

  • Experience working in the gaming industry as an Art Director or Lead Artist
  • Strong technical knowledge (asset production pipeline, materials, understanding of rendering pipelines)
  • Experience creating a game in Unity
  • Experience guiding creative and engine-efficient art solutions for visual problems
  • Capacity to be self-critical and responsive, and to iterate based on feedback from teammates
  • Able to proactively self-organize, self-motivate, and prioritize work
  • Great communication skills 
  • Highly collaborative in a remote setting  

Bonus

  • Experience creating VFX  
  • Experience creating, modifying shaders 
  • Experience working in an indie studio
  • Experience managing contractor relationships (Artist Support and Animation)

Other useful information

  • Location: Remote only
  • Our game is being built with Unity for Mac, PC, Nintendo Switch

To Apply

Please provide a link to your portfolio in an email addressed to Sylvia info@animogames.org. We look forward to hearing from you!

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Ánimo Games

Currently working on a coding puzzler that takes place in a star factory

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