Environment Artist

Cut to Bits

Anywhere Remote only

Full time

Environment

Aug 25

Studio Cut to Bits is looking for a 3D modeler and Environmental Artist to be the principal artist on our unannounced game for an original IP on the Unity engine.

The game is a light fantasy title so we are looking for someone that can create models and hand-painted textures to match our style. 

Our ideal candidate is someone who has enough experience and motivation to work independently as well as be a good collaborator.

As a part of a small core team, we also want someone who enjoys indie games and can bring their own ideas to the table.

The position is full-time with benefits.  

The position is remote or hybrid based on the candidate’s preference.

Responsibilities

  • Create in game 3D models
  • Create Textures
  • Build levels and create striking visual compositions
  • Optimization and bug fixing

Qualifications

  • Experience in 3D modeling 
  • Experience in texturing
  • Experience with working in a game engine

Nice to have

  • Proficiency in Blender
  • Proficiency in Substance painter
  • Proficiency in working with the Unity engine

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Cut to Bits

Cut to bits is a small indie studio started by AAA veterans based in Montreal

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