We are looking for a freelance UI Artist to join our team to develop the Next Big Thing™ from Brightrock Games!
You will be joining a high performing team of developers creating games in some of the most rewarding and deep genres – simulation, RTS and management. As our UI Artist, you will take our existing in-game prototype UI we have built and turn it into a beautiful shiny object that begs to be clicked.
You will be entering into a project that has been on-going for over 3 years and is in its final stages of production, with an existing functional UI in-game. You will be one of the key driving forces behind building the final UI for this project, which will then go on to release across PC and console platforms.
We encourage women and members of marginalized or underrepresented backgrounds to apply.
- This role is a remote working freelance position open to anyone in Europe
- We expect the role to be full-time for at least 3 months, progressing on to part-time as the project finishes up across all platforms
- Develop an art style for the new UI in conjunction with the art team
- Create all the art content required for the final UI – icons, logos, HUD elements, illustrations, etc
- Create UI mocks and wireframes to assist with rapid iteration of the existing functional UI
- Work closely with the design team to iterate on the UX of the existing functional UI
- Work with our UI programmer to create motion graphic transitions and visual elements that bring the UI to life
- An expert at creating and delivering final art assets for use in in-game UIs
- An expert at creating UI mocks and wireframes – We don’t mind what application you use so long as it assists in rapid iteration and collaboration
- A portfolio demonstrating an ability to create high quality in-game UI visuals, especially for simulation or management games on PC or consoles
- Excellent communication skills
- Experience with UX design
- Experience creating and implementing UI assets in Unity
- 100m³ of Unobtainium
Your application has been successfully submitted.
We’re a small, stable indie studio in the heart of Brighton, UK