3D Character Artist

Unknown Worlds

Anywhere Remote only

Full time

Character

Jun 29

Unknown Worlds is seeking an accomplished 3D character artist to work on our next game in the Subnautica Universe. Our ideal candidate will have a passion for character design and creation. They will have experience with end to end art pipelines, working from initial concept drawings through modeling, texturing, polish and optimization. This is a remote position on a fully remote team.

Responsibilities

  • Collaborate closely with concept artists and other members of the art team to create characters and creatures for our games.
  • Work with technical artists and animators to define our character pipelines and workflows.
  • Assist production and the art lead with scoping character assets for the project.
  • Assist with the integration of art assets into the game.
  • Work with the art director to provide feedback to outsource partners on character assets when needed.

Qualifications

  • 5+ years experience as a 3D artist in the games industry with a minimum of one shipped title.
  • High level of proficiency with Max, Maya or Blender, Z-Brush, and Substance Painter.
  • Excellent interpersonal and communication skills.
  • Strong traditional drawing/painting or sculpting skills including a solid understanding of human anatomy.
  • Self-motivated, highly organized and self managing individual comfortable working in a remote environment.
  • Desire to contribute creatively to the development of our games outside of art.

Preferences

  • Experience managing and directing outsource partners.
  • Experience working on “character creator” features in games.
  • Experience with Unreal engine.
  • Experience with multiplatform development including console.
  • Experience with other art disciplines is a plus (animation, rigging, VFX).


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Unknown Worlds

Fully remote video game studio behind @Subnautica & @NS2 (Natural Selection 1/2).

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