Remote 3D Character Animator and Generalist

Gallium Studios

Berkeley, CA, USA 100% Remote

Full time

Character

Jun 8

We’re a team of experienced designers and developers, building new simulation games. Our current project is about AIs and memories. We are growing and are looking for a passionate, talented 3D Generalist to join our team!

In this role, you will

  • Work closely with Studio Leadership to develop a variety of art assets for Gallium game projects, working to keep a consistent style per project and ensuring on time delivery of assets
  • Take animation from initial concept through to implementation in Unity, animating rigged assets made by the team or yourself
  • Create animator-friendly rigs for a wide variety of characters, creatures and props.
  • Have the ability to flex and create assets for diverse art needs (Characters, Env FX, UI, etc) that may pop up on our small team
  • Create, maintain, and communicate documentation for asset guidelines and implementation techniques
  • Collaborate with creative, design and technical leadership to support and improve the gameplay and technical requirements of the game, offering art-driven solutions to design challenges
  • Display strong communication/listening, interpersonal, and organizational skills.

Requirements:

  • 2+ years of professional experience in creating production-ready rigs and animation for 3D games 
  • You have an animation reel showing key-framed character and creature animations
  • Proficient with modeling within common 3D applications (Maya, Max, Blender etc) and industry standards for the asset production pipeline in games 
  • Good instincts for realistic and stylized motions, demonstrating proficiency in the principles of animation
  • Experience in using the Unity game engine is a must.
  • Knowledge of VFX pipelines and general workflows
  • Strong technical skills with experience implementing assets in Unity
  • Experience working with multiple disciplines/stake-holders
  • Highly collaborative and positive personality

We’re looking for someone creative, who takes initiative, and can execute at a high level with minimal supervision. We especially appreciate experience with simulation games, and games with user-generated content. 

Apply for this position Back to job

You must be logged in to to apply to this job.

Apply

Your application has been successfully submitted.

Please fix the errors below and resubmit.

Something went wrong. Please try again later or contact us.

Personal Information

Profile

View resume

Details

Gallium Studios

Indie game studio from Will Wright (The Sims, SimCity) and Lauren Elliott (Where in the World is Carmen Sandiego?)

{{notification.msg}}