Senior Art Producer

Space Ape Games

London, England, United Kingdom 100% Remote

Full time

Production (Art)

Jun 2

It’s an incredibly exciting time here at Space Ape Games. We have projects at all stages of the development cycle, along with a fast paced environment that promotes genuine autonomy. We launched our exciting new music game, Beatstar and we are also working on a new multiplayer game set in the Boom Beach universe. Check out our artstation to get a glimpse of the other genres we’ve been working on.

We are seeking a passionate, talented art producer to help with all aspects of art production and development. Working across a wide portfolio of new, in-development and live titles, you will be responsible for content pipelines, schedules and building key relationships with external partners. Alongside the Studio Art Director, you will play a key part in maintaining a healthy art culture as well as the personal development, growth and well-being of artists through direct management.

Responsibilities

  • The building and maintaining of art production pipelines both internally and with our external teams
  • To find new art production partners, coordinate with existing collaborators and take on large aspects of partner management from contract negotiations
  • Facilitate the art production schedules - partnering with art, product and marketing teams to define the scope and verify all asset requests are scheduled
  • Provide transparency on art production status and communicate frequently with the rest of the production team/leads on asset status, risks, and problem-solving opportunities
  • Schedule team meetings, and run art reviews (as well as in-game content reviews) while providing actionable notes and follow-up info to attendees
  • Provide mentorship through the line management of artists helping set personal goals and providing direct feedback in 1:1s
  • Motivate and provide support to the art team, contributing to a positive environment and culture through organising training, events and the improvement of existing rituals
  • Facilitate communication, organization, processes and pipelines across art disciplines

Requirements

  • 3+ years as a producer, project management or equivalent experience
  • Experience in supervising Art OS production pipelines
  • Solid understanding of game development, approval processes, and dependency chains.
  • Strong organisational skills and attention to detail.
  • Self-starter - Someone who can approach challenges creatively and see things through to their final resolution
  • Ability to build, track, and maintain feature and content schedules
  • Excellent verbal and written communication skills
  • Familiar with Scrum, Kanban, and Waterfall project management methodologies
  • Be able to give feedback internally and externally in a professional manner
  • Experience in the line management, development and mentoring of artists through 1:1s

Why Space Ape is right for you

  • Be a part of one of several small empowered teams who inspire and challenge one another in the pursuit of our mission
  • Autonomy to make your own impact with the support to help it happen
  • Designated ‘Ape Space’ creative time where you are free to work on game concepts and ideas away from your day to day
  • The freedom to further your skill set the way you want with a generous training budget
  • An award winning studio that has been crowned one of the best places to work, for the last 5 years in a row!
  • Help run and create games which bring joy to millions of players all over the world
  • 5* Glassdoor rating - Check out our reviews
  • Entered a long-term strategic partnership with Supercell in 2017
  • Competitive salary & stock options

About Space Ape

At Space Ape we pride ourselves on our passion and the trust we place in our people. We look for passionate, productive, team players who are relentless in their pursuit of our mission. There’s no bureaucracy here, we just get things done. Space Ape’s mission is to make the highest quality and most successful mobile games in the world. Founded in 2012 we’ve since launched five games that have been installed by over 100 million people and generated over $250m revenue.

We are part of the Supercell family, giving access to some of the most talented game makers on the planet.

It’s an incredibly exciting time here at Space Ape Games. We have projects at all stages of the development cycle, along with a fast paced environment that promotes genuine autonomy. We recently global launched our exciting new music game, Beatstar! We are also working on a new multiplayer game set in the Boom Beach universe.

Our studio is currently 120 strong and built around the belief that small empowered teams make the best games. This philosophy enables us to innovate, move faster and have the creative ownership required to make the greatest games on mobile.

All communication regarding your application will be dealt with in line with our recruitment privacy policy.

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Space Ape Games

We're Space Ape, and we want to make mobile games that delight the world. We started in 2012 with an idea

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