3D Animator
Under the responsibility of the lead animation, you will work in close collaboration with the game design and the programming team.
The mission consists of actively participating in the development of "gameplay" animation systems, taking control of the tools made available, as well as producing the animations necessary for prototyping up to a level of quality allowing to validate animation systems.
Required Skills :
- Knowledge of animation based on motion capture and knowledge of key-framing
- Solid knowledge on the implementation of animation systems, in collaboration with Gameplay Programmers.
- Ability to adapt to new technical tools.
- Ability to work in a team and take into account technical constraints
- Knowledge of MotionBuilder.
Qualifications
Strong appetite for technical animation subjects.
- At least 6 years of experience in the field of animation including 4 in the field of video games on AAA and open-World
- Good video game and artistic culture
- Perfectionism and attention to detail
Company Description
Ubisoft teams are driven by their desire to enrich the lives of players with original and memorable entertainment experiences. They give life to worlds, real playgrounds where the imagination can express itself freely, giving rise to moments of surprise, fun and adventure that also allow the player to learn and discover himself.
At Ubisoft, you have the opportunity to collaborate and evolve with passionate teams that are pioneers in their field, all over the world.
You will progress in a caring and inspiring environment in which you will push the limits of imagination and technology to create the worlds that will excite our players.
We are looking for a Technical 3D Animator for our Montpellier studio
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